chat

Toasting, Chatting, or Deejaying is the act of talking or chanting over a rhythm or beat. The lyrics can be both improvised or pre-written. Toasting has been used in various African traditions, such as griots chanting over a drum beat, Jamaican music forms, such as dancehall, reggae, ska, dub, and lovers rock. Toasting's mix of talking and chanting may have influenced the development of rapping in US hip hop music. The combination of singing and toasting is known as singjaying.

Overview

Instant messaging (IM) and chat are technologies that facilitate near real-time text based communication between two or more participants over a network. It is important to understand that what separates chat and instant messaging from technologies such as e-mail is the perceived synchronicity of the communication by the user - Chat happens in real-time before your eyes. For this reason, some people consider communication via instant messaging to be less intrusive than communication via phone. However, some systems allow the sending of messages to people not currently logged on (offline messages), thus removing much of the difference between Instant Messaging and e-mail.

Instant Messaging allows instantaneous communication between a number of parties simultaneously, by transmitting information quickly. Some IM systems allow users to use webcams and Microphone which made them more popular than others. Due to this feature users can have a real-time conversation. In addition IM has additional features such as: the immediate receipt of acknowledgment or reply, group chatting, conference services (including voice and video), conversation logging and file transfer.

IM allows effective and efficient communication, featuring immediate receipt of acknowledgment or reply. In certain cases Instant Messaging involves additional features, which make it even more popular, i.e. to see the other party, e.g. by using web-cams, or to talk directly for free over the Internet.

It is possible to save a conversation for later reference. Instant messages are typically logged in a local message history which closes the gap to the persistent nature of e-mails and facilitates quick exchange of information like URLs or document snippets (which can be unwieldy when communicated via telephone).

Mobile Instant Messaging

Mobile Instant Messaging (MIM) is a presence enabled messaging service that aims to transpose the desktop messaging experience to the usage scenario of being on the move. While several of the core ideas of the desktop experience on one hand apply to a connected mobile device, others do not: Users usually only look at their phone's screen — presence status changes might occur under different circumstances as happens at the desktop, and several functional limits exist based on the fact that the vast majority of mobile communication devices are chosen by their users to fit into the palm of their hand. Some of the form factor and mobility related differences need to be taken into account in order to create a really adequate, powerful and yet convenient mobile experience: radio bandwidth, memory size, availability of media formats, keypad based input, screen output, CPU performance and battery power are core issues that desktop device users and even nomadic users with connected n

History

Instant messaging actually predates the Internet, first appearing on multi-user operating systems like CTSS and Multics[1] in the mid-1960s. Initially, many of these systems, such as CTSS'.SAVED, were used as notification systems for services like printing, but quickly were used to facilitate communication with other users logged in to the same machine. As networks developed, the protocols spread with the networks. Some of these used a peer-to-peer protocol (eg talk, ntalk and ytalk), while others required peers to connect to a server (see talker and IRC). During the BBS phenomenon that peaked during the 1980's, some systems incorporated chat features which were similar to instant messaging. Freelancin'_Roundtable was one prime example.

In the last half of the 1980s and into the early 1990s, the Quantum Link online service for Commodore 64 computers offered user-to-user messages between currently connected customers which they called "On-Line Messages" (or OLM for short). Quantum Link's better known later incarnation, America Online, offers a similar product under the name "AOL Instant Messages" (AIM). While the Quantum Link service ran on a Commodore 64, using only the Commodore's PETSCII text-graphics, the screen was visually divided up into sections and OLMs would appear as a yellow bar saying "Message From:" and the name of the sender along with the message across the top of whatever the user was already doing, and presented a list of options for responding.[2] As such, it could be considered a sort of GUI, albeit much more primitive than the later Unix, Windows and Macintosh based GUI IM programs. OLMs were what Q-Link called "Plus Services" meaning they charged an extra per-minute fee on top of the monthly Q-Link access costs.

Modern, Internet-wide, GUI-based messaging clients, as they are known today, began to take off in the mid 1990s with ICQ (1996) being the first, followed by AOL Instant Messenger (AOL Instant Messenger, 1997). AOL later acquired Mirabilis, the creators of ICQ. A few years later ICQ (by now owned by AOL) was awarded two patents for instant messaging by the U.S. patent office. Meanwhile, other companies developed their own applications (Excite, MSN, Ubique, and Yahoo), each with its own proprietary protocol and client; users therefore had to run multiple client applications if they wished to use more than one of these networks. In 1998 IBM released IBM Lotus Sametime, a product based on technology acquired when IBM bought Haifa-based Ubique and Lexington-based Databeam.

In 2000, an open source application and open standards-based protocol called Jabber was launched. Jabber servers could act as gateways to other IM protocols, reducing the need to run multiple clients. Modern multi-protocol clients such as Pidgin, Trillian, Adium and Miranda can use any of the popular IM protocols without the need for a server gateway. IBM Lotus Sametime's November 2007 release added IBM Lotus Sametime Gateway support for XMPP.

Recently, many instant messaging services have begun to offer video conferencing features, Voice Over IP (VoIP) and web conferencing services. Web conferencing services integrate both video conferencing and instant messaging capabilities. Some newer instant messaging companies are offering desktop sharing, IP radio, and IPTV to the voice and video features.

The term "instant messenger" is a service mark of Time Warner[3] and may not be used in software not affiliated with AOL in the United States. For this reason, the instant messaging client formerly known as Gaim or gaim announced in April 2007 that they would be renamed "Pidgin"[4].